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Hi everybody, I made a couple new takes on the KillerB Concept and I think they might be the last ones because I will start a new concept now.
As always, they were made in Maya with polygons and rendered with Mental Ray, this time using HDRI.
Just for information, the model has 125,000 polygons before the smoothing process and 315,000 polygons after. That is including everything, the rims, badge, etc.
The render time for a shot like this in 1280*960 and all quality settings very high is around 15 minutes so its not bad.
Take care....
Leo
As always, they were made in Maya with polygons and rendered with Mental Ray, this time using HDRI.
Just for information, the model has 125,000 polygons before the smoothing process and 315,000 polygons after. That is including everything, the rims, badge, etc.
The render time for a shot like this in 1280*960 and all quality settings very high is around 15 minutes so its not bad.
Take care....
Leo
Image size
960x640px 190.92 KB
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Can i buy one